Software
- Worked on character movement for enemies and NPC’s for a an unfinished game called The Wolf Guardian. Utilized Unity and C# code. Built multiple control panels for Unity to effect individual sprites behaviors, and effects.
- Took Unity training and created all the demos through their certification program.
- Using Python and Qt built a prototype of the Philmo film scanner interface for Windows and Linux.
- Used C++ to program Pi Pico to interface with A4988 stepper drivers, and Mosi bus control for digital potentiometers to vary color of main light source.
Hardware
- Setup and modification of two 3d printers to manufacture test parts for film scanner. Artillery X1 and Anycubic Vyper.
- 3d printed parts set to allow for lego like construction of film scanner skeleton utilizing 20x20mm X extrusion.
- Wired up test configuration of Pi Pico with A4988 stepper drivers and confirmed correct operation within appropriate electrical levels.
Artificial Intelligence
- Setup AI workstation from business class desktop workstation, upgraded RAM to 80Gb quad channel, upgraded CPU to 12 core Xeon, installed 3060 GPU with 12GB VRAM.
- Installed and modified Kobold to load models such as LLama3, in variants such as code and chat.
- Installed Stability AI through A1111 control software. Using multiple models and Lora’s for experimentation.